Visual Programming nodes define to interact with the oalab application components like:
  • control
  • world
class openalea.oalab_wralea.oalabnode.AbstractWorld(inputs, outputs)[source]

Bases: openalea.core.node.Node

class openalea.oalab_wralea.oalabnode.Control(inputs, outputs)[source]

Bases: openalea.core.node.Node, openalea.grapheditor.observer.AbstractListener

notify(sender, event)[source]
class openalea.oalab_wralea.oalabnode.WorldAdder(inputs, outputs)[source]

Bases: openalea.oalab_wralea.oalabnode.AbstractWorld

reset()[source]
class openalea.oalab_wralea.oalabnode.WorldData(inputs, outputs)[source]

Bases: openalea.oalab_wralea.oalabnode.AbstractWorld

reset()[source]
class openalea.oalab_wralea.oalabnode.WorldDefault(*args, **kwds)[source]

Bases: openalea.oalab_wralea.oalabnode.AbstractWorld

reset()[source]
class openalea.oalab_wralea.oalabnode.WorldReader(inputs, outputs)[source]

Bases: openalea.oalab_wralea.oalabnode.AbstractWorld

class openalea.oalab_wralea.oalabnode.WorldWriter(inputs, outputs)[source]

Bases: openalea.oalab_wralea.oalabnode.AbstractWorld

reset()[source]

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